Houdini PDG mixed windows/linux path error

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Hi. I have a strange issue with path mapping in a mixed Windows/Linux environment that works fine in a situation but does not in another.
I’ll try to explain.

I have successfully installed and configured Deadline and Houdini(for headless use) on a Linux Ubuntu machine as a test.
My main Houdini workstation where i submit the jobs from has Windows installed.
If i submit a file cache node from Windows using the manual "Render -> submit to deadline” submitter, everything works fine.
If i submit a PDG job using the “submit” button from the deadline scheduler in the TOP context, everything works fine.
If i have a PDG job where i want to start the task directly from (I.E.) a ropfetch node (right click - cook or shift-g) and have it use a deadline scheduler instead of a local one, the PDGDeadline.py in the Linux worker’s plugin folder still has Windows paths, and the task fails.
How can i solve this?
I suspect it has to do with the Paths parameters in the Deadline Scheduler node that I'm cooking the node with, but between that and Deadline's repository path mapping I'm losing my orientation a little.
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