Agent Footlocking Issue

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Joined: Jan. 2019
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Hi I'm running into this issue where my agent's footlocking is returning the feet back to the original location and not snapping to the nearest part of the grid. This is a stationary walk cycle and I am translating it forward which might be the problem. I attached the file. If you can help that would be awesome!



Houdini file: https://www.dropbox.com/scl/fi/9744kr8f60330zrnpv33n/scorp.hiplc?rlkey=mk6sfrfs74v2euulr6pe5raxn&st=5t4utbn1&dl=0 [www.dropbox.com]
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If you inspect the foot locking channels, some of them never return to 0 so the foot is always planted to or blending out of the original position. The target position for the IK only resets when entering a new region where the foot is planted
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