Hello, im trying to get on the more efficient side of usd, exporting Fx with materials and loading them back. My problem comes with the need to have two different sublayers loading the same usd file, The context is that im making variations of the same sim with wedging and later i want to add materials to them duplicate them and shuffle them offsetting the time frame
here you can see im loading all my variations to export them
and here im then loading them back and merging them, what i wish for is to have the same file lets say tendrils1, 3 times with each a different offset in time, is the instancing plus retime instancing, or export the same fx 3 different times with different name the only way to do it?