COPs error when applying to RS texture

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Hi,

I'm trying to send a cops texture to the RS Texture node in an RS Shader.
It works when first connected then fails to find the texture from COPs.

I'm using: op:obj/Reflector_Cops/copnet1/OUT
to read the cops into the shader.

I'm using Houdini 20.5.370


Should this work?

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Just so I know, this should work right? This is the correct workflow
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