Hextile size problems

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Hello so i notised that my hextile size was of a weirdly low quality.
i assumed this was becouse the hextile is not useing the same 4k textures that it gets trough input.

I then tried piping in a sizeref. but even just importing a 1k sizeref is taking over 10- minutes to process (on windows).
so i`m confused about this hebaviour.





(there is also a resolution problem with the ramp nodes but that's not related to this issue.

Attachments:
leather.png (2.0 MB)
tiled.png (1.6 MB)
Enter_a_filename.png (1.1 MB)

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so playing with low values doesnt cause long load times but it also doesn`t seem to change anything.
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