Hi SESI.
We have many geometry objects in a hierarchy ob subnets created byu the collada importer.
Is there any way to manage rendering properties for the whole collada import, everything is below a subnet called Scene_Root, and there there is a bunch of subnets/geometry objects creating a hierarchy for the scene.
Well we need to be able to add and manages rendering properties like matte shading or phantom render in an easy way for all the objects.
What is the best way to go for this with the new properties infrastructure?
Thanks.