Hi I'm looking for a way to delete all primitives from an object that is not quads (four edges/points). I guess using the delete node is a suitable way to do it but I've looked through the help and can't find any suitable variable to use in the expression. Or if there is any other way to to it would be fine too.
Probably an easy thing to achieve but my Houdini skills aren't what their supposed to be just yet.
Thanks guys! I actually did notice the NVTX-parameter in the help but I must have misread the description. Anyway, this did the trick just perfect. Thanks.