Hi, I'm reposting this - I haven't got any responses from the Apprentice forum.
I'm very new to Houdini. I'm trying to do a particle simulation where particles first move around and then each go back to specific points, that will eventually define a static shape(s).
The simulation is working (sort of), but I'm getting many stray particles that continue to fly around. I understand that I can fix this by animating drag parameters etc., but I'm wondering if I'm missing something and the attractor pop could be doing what I want.
Also, if anybody has suggestions, or a better way that might help….
I've attached the file (hipnc)
Thanks
pop attractor not working as expected
4852 4 2- alnh
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- Ondrej
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No, I don't think you're missing anything. The attractor POP only has the ability to stop a particle when it reaches the attractor point, but this only works if this actually happens on a frame boundary. You'll be better off by adding a drag and scaling it based on the distance to the attractor point.
- alnh
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- francoisd
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- alnh
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