Using CHOPs

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Sorry as this is a bit of a newbie question but how can take values from chops and add them to my position value of an object, not just replace them? For example if i have an object following a curve but i want it to speed up/ down according to chop values?

Thanks
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You can use the Export CHOP to send your modified animation channels back to a parameter without harm to the original data.

In the attached file I have a cone going along a curve. I use a Fetch CHOP to get the pos channel into CHOPS where I then use a Spline CHOP to modify the animation. I finally use an Export CHOP that exports the animation and overrides the original channel data with this new data.

Attachments:
chop_export.hipnc (59.5 KB)

Graham Thompson, Technical Artist @ Rockstar Games
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Ah perfect, thanks for that Graham, massive help, knew it was something simple like that but just started going off on a tangent trying all sorts of things lol, didn't know about the Fetch CHOP.
Thanks a load again.
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