capture geom tool only works with bones?

   4443   3   1
User Avatar
Member
45 posts
Joined: Feb. 2010
Offline
According to tool description, “This tool is used to bind a character’s skin to its bones or muscles”. But, I'd like to use it with rigid sim to deform my hires geom. The rigid geom could be thought of as the bones. Any tricks to get this skin tool to work without bones? If not, how can I access the capture code and modify it to get this to work?
User Avatar
Member
1145 posts
Joined: July 2005
Offline
The capturing process occurs at Sop level. You can create a custom capture system by hand using the appropriate sops, Capture, Deform and Capture Regions sops.
“gravity is not a force, it is a boundary layer”
“everything is coincident”
“Love; the state of suspended anticipation.”
User Avatar
Member
45 posts
Joined: Feb. 2010
Offline
perfect, thanks!
User Avatar
Member
8786 posts
Joined: July 2007
Offline
you've probably missed this
http://forums.odforce.net/index.php?/topic/11050-capture-geom-tool-only-works-with-bones/ [forums.odforce.net]
Tomas Slancik
FX Supervisor
Method Studios, NY
  • Quick Links