Hi there,
I need some help with a line building VOP.
It needs to build a Line between two touching Primitivs.
I think about a distance condition two get it work.
But i have really no Idea to set this up in Vops…
any help would be great.
Thanks guys!
need a line building VOP
2851 1 1- mickyblue
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- peliosis
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- 175 posts
- Joined: July 2005
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VEX can't create geometry, only modify and create attributes.
To create geometry you could write a python SOP, but they are usually slower than node setups.
You could create an attribute in VOPs and add lines based on that attribute.
I did it with nearpoint expression though.
See attached file, it's a very dirty brutal way though.
With larger point number, points on the same box get connected too.
HTH
To create geometry you could write a python SOP, but they are usually slower than node setups.
You could create an attribute in VOPs and add lines based on that attribute.
I did it with nearpoint expression though.
See attached file, it's a very dirty brutal way though.
With larger point number, points on the same box get connected too.
HTH
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