Deep Camera Map compositing

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hi all..

Is there a recommended workflow for Deep Camera Maps? I was hoping to combine them in arbitrary combinations in COPS since they are volumetric (Seurat 3D!), but the DSM Flatten COP wants to work on a single DCM file rather than multiple files at once so overlap relationships are lost. The DSM Merge ROP will handle multiple DCMs, but it wants to do so at render time so i think it loses some flexibility.

Is there a way to work with multiple DCMs at comp time? It seems like it would be useful since Nuke users have many passes (with many names :shock: ) incorporating depth/colour/primitive geometry information.

thanks!
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