crack generation in random surfaces

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Hi i have been doing research on cracks and till now i found that only cracks can be created using cookie surfsect curvesect sops.could anybody tell me how to produce cracks in random surfaces and also some other sops that can be used to produce cracks apart from the above mentioned

any suggestions on this is really welcome

Thank you very much
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Maybe read the documentation

http://www.sidefx.com/docs/houdini11.0/howto/autofracturegeometry [sidefx.com]

rob
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circusmonkey
Maybe read the documentation

http://www.sidefx.com/docs/houdini11.0/howto/autofracturegeometry [sidefx.com]

rob
hey thanks for replying

my question is not about fracturing.its about getting the cracks propogate(for ex.triangulation or a curve passing thro the random object and according to the data we provide the cracks would get formed)
could you tell me more on this specifically
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