Split base and coat reflections into separate image planes?

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Hi. I've been using the Mantra Surface to make a car paint material (rendering with PBR) and it's looking great so far, but I want to be able to separate the base and coat reflections into separate image planes for additional control in comp. Right now they get combined into the Direct and Indirect Reflect passes. Is it possible to split them, and if so, how?

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separating out the indirect is easy but the direct it a little harder. if you dive into the surface model, you'll see 2 purple netboxes, refection1 and reflection2.

the indirect reflects get added together coming out of these and exported as the sum indirect reflect. all you need to do is separate this into 2 exports.

the direct reflect, is exported at the very end out of the direct lighting shop. to separate this out you will need to duplicate the 2nd half of this network so you can export them separately. (there may be a simpler way to do this but i do not know of it)
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