ROP geometry output "sticking together"

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Hello,

I'm fairly new to Houdini and, after searching, haven't been able to find anything about this issue I'm having -

If I cache a dop animation I'm working on everything works perfectly, but when I output the animation with the rop geometry sop it appears as if the fractured geometry is sticking together.

I've attached some screenshots, any ideas?

Attachments:
post-10831-0-41765900-1387165939.png (411.1 KB)
post-10831-0-56440200-1387165932.png (273.5 KB)

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Actually I think I just figured it out! I had my dopimport set to transform geometry rather than “Fetch Packed Geometry.”
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