Hey guys, I have been noticing something strange where, sometimes, maya will not attach a material to my output geometry (i.e after sync) even though I do get this message:
// Result: Assigned initialShadingGroup to |EAS__Sop_generalHullGenerator_Maya__1_0|generalHullGenerator_Maya_1_0|Ungrouped_0//
has anyone seen this? it seems a bit sporadic (almost as if it was assigining to the group before the mesh existed?)
strange issue with materials in maya
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- grayOlorin
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- grayOlorin
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- 1799 posts
- Joined: Oct. 2010
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- grayOlorin
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- 1799 posts
- Joined: Oct. 2010
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