CAR MODELING

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Hello.

I want to model a car in Houdini.

I've started with ADD node. just made one big polygon. now i need to make many quad polygons in this one big polygon(for subdivision). how to do it?
i tried many different nodes. remesh, break, divide and so on, but no good result. after i tried to create many points on edge of my polygon and after to join them. no luck in this too.

helppppppppp!!!

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What's your problem exactly !? Can you attach a simple project or snapshot about your problem ?

Because Subdivision SOP can add Quads inside of Big Polygon perfectly :?

Attachments:
JK1.jpg (77.5 KB)
JK2.jpg (124.5 KB)

https://www.youtube.com/c/sadjadrabiee [www.youtube.com]
Rabiee.Sadjad@Gmail.Com
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thanks Joker386.

now the problem is this:

[radikal.ru]

and i need this

[radikal.ru]

is it possible to do it in houdini with this kind of polygon???
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you can use the divide sop's bricker option to cut the model with a grid, then correct the model afterwards
daniel bukovec | senior fx td | weta digital
qLib -- http://qlab.github.io/qLib/ [qlab.github.io]
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BUKI YOU ARE A GENIUS!!!
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daniel bukovec | senior fx td | weta digital
qLib -- http://qlab.github.io/qLib/ [qlab.github.io]
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Another thing you could try so you can define your own edgeflow/point position is use the polysplit node.
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thanks Mumble. i'll try it too.
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