riveting objects and rivet orientation

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This seems like a pretty easy question to address but I cannot seem to find it in any other post.

I have curves riveted to geometry however, i need the curves to follow the orientation of the point they are constrained to, either the one orientation in the xy or z axis or in the direction of the point normal Is there a way to to do this.

I know my question seems vague however I cannot seem to describe it any better.

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Here is a bit of clarification:

If I rivet an curve to a point on a surface, how can i obtain the rotational values of the specific point the same way Im getting the positional values.

For example, if I have animated geometry and i want to have the curve follow a point but also rotate with the surface as it moves, how would I go about doing that. Ive tried a normal rivet and attaching it and Ive also tried the same thing using a point expression on an xform node using both position and normal data.

Hope this helps anyone with an idea to an answer.

Thanks
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