I don't know why SESI hided this parameter in H14, but add Jitter (vm_jitter) to your Mantra ROP. Edit Rendering parameters -> Mantra -> Sampling. Then set this parameter to 0 (zero).
By default Mantra will jitter the pixel samples to combat “stair-stepping”, resulting in jittery noise. This jitter will take quite a lot of pixel samples to get rid off - if ever. This jitter is usually VERY noticable in highlights and such.
Setting this parameter to 0 will take each pixel sample at the same location every time, resulting in practically no jitter at all. However it might introduce some stairstepping (probably a non-issue regarding particles), so if you get that just turn up your pixel samples a bit to resolve it. With the settings for production quality it usually won't show up.
Why this isn't default I don't know, since it produces a lot better renders overall. I hope it helped