Trail a VDB Surface?

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I am using a the trailsop to accumulate over time a piece of animated geo and converting it to vdb surface to attain its volume it has occupied in the shot.

Though I was wondering if there is a way to convert the poly object to vdb first, then accumulate the volume directly?
soho vfx
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… not possible? :roll:
soho vfx
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You could use a SOP Solver with a vdbcombine inside of it (set to add)

Attachments:
vdb_solver_example.hip (64.4 KB)

www.kmcnamara.com
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That worked perfectly! Thank you sir. I owe you a beer. :wink:
soho vfx
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