Dear Houdini Users,
I'm trying to recreate a basic dynamics (soft body with a floor) setup in Houdini without luck. I made the grid for the floor intentionally.
I uploaded the scene file.
Thanks if you helping me. Have a nice day all of you.
Dynamics from scratch
1737 1 1- zsdani
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- Joined: Jan. 2016
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- mestela
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- 1795 posts
- Joined: May 2006
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In the dopnet, ‘grid1’ (the static object), you've left it in its default state to collide against a volume. Because your grid is an infinitely thin polygon plane, it can't be converted to a volume, so it can't collide.
Several ways to fix:
Turn off ‘use volume based collision detection’
OR
Convert your grid to something that can be made into a volume. A lazy way is to go back to your grid sop, and insert an ‘extrude volume’ between the grid sop and the attribcreate sop.
OR
use a ground plane dop instead.
Several ways to fix:
Turn off ‘use volume based collision detection’
OR
Convert your grid to something that can be made into a volume. A lazy way is to go back to your grid sop, and insert an ‘extrude volume’ between the grid sop and the attribcreate sop.
OR
use a ground plane dop instead.
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