I'm a student making a 3D generalist demo reel, I'm making sets, models and characters. My digital sets must strike a mood and feel that can only be achieved with effects. Can there be a tutorial made directly for making the following;
1: Rain that falls on objects, drips and forms puddles
http://edge.alluremedia.com.au/m/g/2015/08/blade_runner_3.jpg [edge.alluremedia.com.au]
https://vimeo.com/89795601 [vimeo.com]
2: Steam puffs from hot food
https://s-media-cache-ak0.pinimg.com/736x/b4/53/c6/b453c6cb45729635a85383a0f7558758.jpg [s-media-cache-ak0.pinimg.com]
3: Steam billowing puffs from vents and street steam vents
http://eandt.theiet.org/magazine/2011/12/images/blade-runner1.jpg [eandt.theiet.org]
https://c2.staticflickr.com/2/1255/1007098284_6a02840655_b.jpg [c2.staticflickr.com]
4: Still atmospheric fog or myst (subtle effect on lights like god rays and blooming
http://oneperfectshotdb.com/wp-content/uploads/2015/04/blade-runner.jpg [oneperfectshotdb.com]
5: smoldering Smoke from cigarette or incense
http://cdn1-www.craveonline.com/assets/uploads/2013/06/Blade-Runner-Test.jpg [cdn1-www.craveonline.com]
http://static.independent.co.uk/s3fs-public/thumbnails/image/2015/04/02/19/Blade-Runner.jpg [static.independent.co.uk]
1-5 are a priority and are ordered by importance but if you can also make:
6: snow that falls and builds up.
7: subtle dust/dirt/leaves blowing in the wind.
8: a tool to quickly set dress scenes with leaves, rocks, litter.
9: Frost mist.
10: condensation water droplets for cold cans, bottles.
I will pay an FX artist if I have to (Must have 1-5 and make these tools easy for newbs, like presets I can adjust and render out quickly. I need my mid June/July.)
The training out there is too general for me, I don't have enough time. What is the best and quickest way for me to learn how to make my list of FX? Also, I'm new to Houdini, never used it….can all this be done in Houdini non commercial?
I'm using 3ds max and V-Ray, would I have to import these FX into max? or render this out as a pass? I dont know the correct workflow but if you can make all this exportable and compliant with 3ds max and VRay would be better.
Houdini Quick Tutorials: Rain, Steam, Myst
7191 0 1- Stephen Davidson
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