Learning Path to Achieving this Particle Voxel Effect

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I'm mesmerized by the particle voxel structures in this short video (20sec to 40sec). It's a look I'd like to achieve and play with. Can anyone recommend a path for learning this effect, or at least a good jumping off point? Even a google search term to get me started. Many Thanks!

https://vimeo.com/129526604 [vimeo.com]
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Do some understanding of the theory of Houdini, then basically get your hands dirty.
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Getting my hands dirty right now. This is my first plan of attack:

Advect particles through pyro
Freeze particles at a certain shape
Randomize those shapes
Copy those shapes onto a piece of geometry (like a helix or something).

I'm hunting down the information for all the steps above to see if I can implement something.
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