Maya Automatic Mapping in Houdini (Overlap)

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Hi my friends

in the Maya we have Automatic Mapping for adding UV to Geometries ,This tool in the Maya has a Overlap parameter for overlapping UVs ,so this so useful for too many small objects such as Fractured pieces.

I know in the Houdini we have same tool for doing that ,It's UVUnwrap SOP ,But this tool doesn't have any Overlap parameter ,So what should I do ?

Thanks all
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