Hey guys,
Going crazy here, trying to get rid of the stepping artifact when flip particles thin out on low slope areas.
Any advice?
Thanks a lot!
FLIP - collision artifacts on low slope
2302 2 2- SciFX
- Member
- 45 posts
- Joined: Nov. 2018
- Offline
- SciFX
- Member
- 45 posts
- Joined: Nov. 2018
- Offline
Guys,
I tried everything imaginable to try and eliminate the issue.
The resolution of the voxel grids changes the pattern but it's always there!
Is this a general flaw with Flip simulations?
I've seen similar behavior with other solvers like Naiad and Realflow.
Any ideas how to get around this?
Thanks!
I tried everything imaginable to try and eliminate the issue.
The resolution of the voxel grids changes the pattern but it's always there!
Is this a general flaw with Flip simulations?
I've seen similar behavior with other solvers like Naiad and Realflow.
Any ideas how to get around this?
Thanks!
Edited by SciFX - Dec. 19, 2016 11:55:14
- jarjarshaq
- Member
- 49 posts
- Joined: Feb. 2016
- Offline
-
- Quick Links