Hi everyone,
I'm trying to use the points created by a particle sim, and copy lines to them, then solve them as wires. However, so far I can get nothing to work at all. Nothing ever shows up the in viewport, I don't know why.
I have tried using one dop network to create the particles, and another to solve the wires, but this doesn't work. I suspect it's something to do with the fact that the newly created geometry needs to be imported into the DOP network, but I do not know how to do this.
Any advice would really be appreciated.
Wires on Particles?
3069 6 2- Anti-Distinctlyminty
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- circusmonkey
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Wouldn't it be easier to make your lines out of a pop trail > then turn those into dop wire sim ?. Or just can using a wire solve and drive your point collisions against a vdb, in a sop solver or a wrangle sop. It would help if you could give the big picture on what your trying to do.
R
R
Gone fishing
- Anti-Distinctlyminty
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- circusmonkey
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- Anti-Distinctlyminty
- Member
- 271 posts
- Joined: March 2012
- Offline
- circusmonkey
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- 2624 posts
- Joined: Aug. 2006
- Offline
- Anti-Distinctlyminty
- Member
- 271 posts
- Joined: March 2012
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