Could you fill me in on this one? Sounds intriguing…
Ok…simple example..say you create a waveform in Chops…then export that waveform with an export node to drive a transforms ty paramrter - which is controlling a spheres' up and down movement.
You know its being driven by the export node because it turns orange (the transforms ty parameter). Well before you could not drag that ty parameter into the Animation Editor.
Actually you could, but you had to find yourself an unused parameter and do a relative parameter reference, then drop it into the Animation Editor.
Now you can skip that step. Just more convenient.