Another newbie question….
Does Houdini integrate well with Motion Builder Pro 7?
Motion Builder Pro 7
5152 3 1- BodaZoffa
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- BodaZoffa
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This is the import list:
In addition to opening the .fbx file format, MotionBuilder lets you import the following motion data, scene, and skeleton file formats:
Import Format
Description
3D Studio Scene (*.3ds)
3ds max®file format is a scene format that opens its own custom dialog boxes. See Importing Options for Scenes.
Acclaim (*.asf, *.amc)
Acclaim format is a dual format where a .asf file contains a definition of a skeleton and one or more .amc files contain the motion data used by the skeleton. You can retain dummy nodes when loading Acclaim files.
Alias (*.fbx)
Alias .fbx file format. Only skeleton-based animation is imported.
Biovision (*.bvh)
Biovision file format for hierarchical or skeletal-based data.
DXF scene (*.dxf)
AutoCAD file format, which is a scene format that opens its own custom dialog boxes. See Importing Options for Scenes.
Motion Analysis (*.htr)
Hierarchical Transformation Rotation, a hierarchical skeleton data format captured using Motion Analysis capture hardware.
Motion Analysis (*.trc)
Motion Analysis .trc format.
Obj (*.obj)
Alias Objects file format.
Vicon (*.c3d)
Motion data file created with Vicon capture hardware.
Some file formats provide additional options that display beneath the Create and Merge options in the Import Option dialog box.
In addition to opening the .fbx file format, MotionBuilder lets you import the following motion data, scene, and skeleton file formats:
Import Format
Description
3D Studio Scene (*.3ds)
3ds max®file format is a scene format that opens its own custom dialog boxes. See Importing Options for Scenes.
Acclaim (*.asf, *.amc)
Acclaim format is a dual format where a .asf file contains a definition of a skeleton and one or more .amc files contain the motion data used by the skeleton. You can retain dummy nodes when loading Acclaim files.
Alias (*.fbx)
Alias .fbx file format. Only skeleton-based animation is imported.
Biovision (*.bvh)
Biovision file format for hierarchical or skeletal-based data.
DXF scene (*.dxf)
AutoCAD file format, which is a scene format that opens its own custom dialog boxes. See Importing Options for Scenes.
Motion Analysis (*.htr)
Hierarchical Transformation Rotation, a hierarchical skeleton data format captured using Motion Analysis capture hardware.
Motion Analysis (*.trc)
Motion Analysis .trc format.
Obj (*.obj)
Alias Objects file format.
Vicon (*.c3d)
Motion data file created with Vicon capture hardware.
Some file formats provide additional options that display beneath the Create and Merge options in the Import Option dialog box.
Edited by - Oct. 26, 2005 18:03:52
- BodaZoffa
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…and here's the export list:
Exporting motion files is a method of transferring data from MotionBuilder to a variety of different motion file formats. MotionBuilder lets you export the following motion data, scene, and skeleton file formats:
Import Format
Description
3D Studio Scene (*.3ds)
3ds max®file format is a scene format that opens its own custom dialog boxes. See Exporting Options for Scenes.
Acclaim (*.asf, *.amc)
Acclaim format is a dual format where a .asf file contains a definition of a skeleton and one or more .amc files contain the motion data used by the skeleton.
Biovision (*.bvh)
Biovision file format for hierarchical or skeletal-based data.
DXF scene (*.dxf)
AutoCAD file format, which is a scene format that opens its own custom dialog boxes. See Exporting Options for Scenes.
Motion Analysis (*.htr)
Hierarchical Transformation Rotation, a hierarchical skeleton data format captured using Motion Analysis capture hardware.
Motion Analysis (*.trc)
Motion Analysis .trc format.
Obj (*.obj)
Alias Objects file format for loading object information into Maya.
Vicon (*.c3d)
Motion data file created with Vicon capture hardware.
Some file formats provide additional options that display beneath the Existing Files options in the Export Option dialog box.
Exporting motion files is a method of transferring data from MotionBuilder to a variety of different motion file formats. MotionBuilder lets you export the following motion data, scene, and skeleton file formats:
Import Format
Description
3D Studio Scene (*.3ds)
3ds max®file format is a scene format that opens its own custom dialog boxes. See Exporting Options for Scenes.
Acclaim (*.asf, *.amc)
Acclaim format is a dual format where a .asf file contains a definition of a skeleton and one or more .amc files contain the motion data used by the skeleton.
Biovision (*.bvh)
Biovision file format for hierarchical or skeletal-based data.
DXF scene (*.dxf)
AutoCAD file format, which is a scene format that opens its own custom dialog boxes. See Exporting Options for Scenes.
Motion Analysis (*.htr)
Hierarchical Transformation Rotation, a hierarchical skeleton data format captured using Motion Analysis capture hardware.
Motion Analysis (*.trc)
Motion Analysis .trc format.
Obj (*.obj)
Alias Objects file format for loading object information into Maya.
Vicon (*.c3d)
Motion data file created with Vicon capture hardware.
Some file formats provide additional options that display beneath the Existing Files options in the Export Option dialog box.
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