Animated Crack

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Hi,

So I'm currently working on an animated crack simulation but am not getting the detail I want yet.



This is what I want it to look like:


Not sure where to go from here.
Edited by reelinspirations - May 7, 2017 13:20:26
Reel Inpsirations
Houdini Work in Progress [vimeo.com]
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Try resampling your line to create more points then run that through a noise deforming VOP, or VEX. Turn up the Roughness or Turbulence on the noise, also try raising the frequency as well.

Have you looked at the l-system crack preset?
Edited by Enivob - May 8, 2017 09:00:10
Using Houdini Indie 20.0
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
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you have almost there, maybe you can add some light in the dark area. Using light or shading.
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