modeling 101 - how would you build this simple shape?

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I modeled what I thought would be a relatively simple shape. However, the number of steps seems…extreme? It feels convoluted. Is my approach completely backward? Is there a better way? I'd love to see how you would model it.

Attachments:
seems_convoluted.png (169.1 KB)
shape_test_1.hipnc (82.3 KB)

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depending on what you're tying to do I'd say yes.

Attachments:
quick_c.png (370.4 KB)
quick_c.hip (54.9 KB)

Michael Goldfarb | www.odforce.net
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SideFX
www.sidefx.com
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how about:
1. grid
2. bevel
3. dissolve
4. polyexpand2d
5. polyextrude
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