I'm trying to export a simple animation “Growing line” into Unity. But the “Bake animation” seems doesn't work.
The animation is very simple as below:
Curve
I
Carve <- Key frame the second U here.
I
Wireframe
How to make it work in Unity? I searched for few hours, but still cannot find a clue.
Bake animation doesn't work with vertex animation?
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- AllenDang
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- seelan
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- AllenDang
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- AllenDang
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- seelan
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- seelan
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For what you're trying to do, the topology is changing therefore the Bake Animation feature wasn't meant for something like that. Bake Animation is meant specifically for animation of transform data.
I did try out what you're trying to do with growing a line and applying a carve. Since topology is changing, you can try out the Vertex Animation Texture feature. There is a Unity tutorial here: https://www.sidefx.com/tutorials/unity-shaders-for-vertex-animation-export-tools/ [www.sidefx.com]
I've tried this method and it works well. Just make sure you're import settings in Unity for the mesh and textures are exactly as how its in the tutorial. Let me know if you have any issues with it.
I did try out what you're trying to do with growing a line and applying a carve. Since topology is changing, you can try out the Vertex Animation Texture feature. There is a Unity tutorial here: https://www.sidefx.com/tutorials/unity-shaders-for-vertex-animation-export-tools/ [www.sidefx.com]
I've tried this method and it works well. Just make sure you're import settings in Unity for the mesh and textures are exactly as how its in the tutorial. Let me know if you have any issues with it.
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- AllenDang
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Thanks you!
I'm stuck by install the Game Dev tools from github. I download the package from Development branch, unzip, merge content to /Users//Library/Preferences/houdini/, open houdini, and I cannot find Vertex Animation Texture Beta rop in Houdini.
So I open Houdini, Assets -> Manage Asset Lib, none of the new hda files come with Game Dev tools are installed.
I tried to install them manually by use the Houdini Menu, Assets -> Install, error message pops up say:
…/rop_volumn_texture_1 is a invalid operator type library.
I thought maybe the expanded HDA has a different way to install, google, no answer…
I'm stuck by install the Game Dev tools from github. I download the package from Development branch, unzip, merge content to /Users//Library/Preferences/houdini/, open houdini, and I cannot find Vertex Animation Texture Beta rop in Houdini.
So I open Houdini, Assets -> Manage Asset Lib, none of the new hda files come with Game Dev tools are installed.
I tried to install them manually by use the Houdini Menu, Assets -> Install, error message pops up say:
…/rop_volumn_texture_1 is a invalid operator type library.
I thought maybe the expanded HDA has a different way to install, google, no answer…
Edited by AllenDang - June 9, 2017 01:53:46
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- seelan
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- mikelyndon-sesi
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- AllenDang
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