Hello,
I've been watching a lot of fire videos lately and I came across a particularly interesting one a few days ago.
https://vimeo.com/96590155#t=292s [vimeo.com]
I was really interested in the pool fires that are shown at roughly 4:52 - 5:40, but I'm kind of at a loss for how to even begin making something similar. I assume that I would want to animate the fuel source and gas release to create the puffing look, but I'm not really sure of the best way to make the fire get sucked in toward the center. Does anyone have any ideas for a way to approach something like this? Thank you.
Pool Fire
1973 1 0- flamingBurrit0
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- Joined: Jan. 2014
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- Enivob
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- 2625 posts
- Joined: June 2008
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I think you could start with the smokeless fire shelf tool. The key is to create a fuel field but have your temperature field set to 0 to start with. Then animate the temperature field to quickly rise near the ignition point.
Using Houdini Indie 20.0
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
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