Particles repulsed by collision opbject
1584 0 0- RandomGex
- Member
- 29 posts
- Joined: Dec. 2016
- Offline
I feel like I'm missing something. I have a sim with animated geometry emitting particles which looks fine up until I try to use the geo as a collision object. When I add the collider, the particles get blasted away from the surface even if I completely turn off the velocity from the collision object. Any ideas where to look to figure this out?
-
- Quick Links