I have an animated texture sequence (a file sequence). Does anyone know how to use an image sequence from cOPs and load it as a texture into any material.
1. I have tried op:image/img1/null_myimage
<< but that didn't work.
2. I want to avoid using “padzero(etc)”
Any ideas?
Advanced thanks!
Animted Texture from cOps
3209 2 1- dreamagery2
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