Hello, you guys!!
It is about Fluid, although can achieve the flow effect, but cannot give other material effect,.Unable to express the texture of water, and other material effects.!!!I don't know if there is a solution.Thank you for your answer.
It's about Fluid
6539 2 0- vfx_yFan
- Member
- 45 posts
- Joined: Feb. 2017
- Offline
- ztyqaz111
- Member
- 3 posts
- Joined: Feb. 2017
- Offline
- ztyqaz111
- Member
- 3 posts
- Joined: Feb. 2017
- Offline
Hello everyone~
According to the official Unreal4 code, I used the AmplifyShaderEditor to reimplement the FluidVertexAnimation Shader(for Unity3D) and add some normals and additional deformation controls based on the local coordinate system.
I know many artists do not write the code, but I hope to be able to maintain the basis of the official Shader, so I did it.
Thanks to the tools provided by the hardworking staff of SideFX and looking forward to 2018 Houdini more amazing features updated.
Cheers~
According to the official Unreal4 code, I used the AmplifyShaderEditor to reimplement the FluidVertexAnimation Shader(for Unity3D) and add some normals and additional deformation controls based on the local coordinate system.
I know many artists do not write the code, but I hope to be able to maintain the basis of the official Shader, so I did it.
Thanks to the tools provided by the hardworking staff of SideFX and looking forward to 2018 Houdini more amazing features updated.
Cheers~
Edited by ztyqaz111 - Feb. 5, 2018 01:14:18
-
- Quick Links