UE4 4.19
6923 18 3- kimba23
- Member
- 10 posts
- Joined: Nov. 2013
- Offline
- neil_math_comp
- Member
- 1743 posts
- Joined: March 2012
- Offline
It looks like Houdini 16.5.413 and later have support for Unreal 4.19. You can download a recent daily build at https://www.sidefx.com/download/daily-builds/ [www.sidefx.com] I think we didn't get Unreal 4.19 until everyone else did, so we couldn't add support in advance, (though I'm not directly involved in that area, so I don't know specifics). I'm not sure what's involved with updating the github, but I'm sure it'll be done eventually. I'll ask around.
kimba23Welcome!
BTW first Post!
Writing code for fun and profit since... 2005? Wow, I'm getting old.
https://www.youtube.com/channel/UC_HFmdvpe9U2G3OMNViKMEQ [www.youtube.com]
https://www.youtube.com/channel/UC_HFmdvpe9U2G3OMNViKMEQ [www.youtube.com]
- Simonv
- Member
- 5 posts
- Joined: Oct. 2014
- Offline
ndickson
It looks like Houdini 16.5.413 and later have support for Unreal 4.19. You can download a recent daily build at https://www.sidefx.com/download/daily-builds/ [www.sidefx.com] I think we didn't get Unreal 4.19 until everyone else did, so we couldn't add support in advance, (though I'm not directly involved in that area, so I don't know specifics). I'm not sure what's involved with updating the github, but I'm sure it'll be done eventually. I'll ask around.kimba23Welcome!
BTW first Post!
Grabbed the latest daily build but the windows installer only has an option for 4.18 so I tried manually installing it but it complains about incompatibility.
- neil_math_comp
- Member
- 1743 posts
- Joined: March 2012
- Offline
Sorry, I was wrong. There've apparently been some problems, and it'll probably be a few days before they can be fixed. I'm not familiar with the problems or the Unreal plugin, though, so don't quote me on it.
Writing code for fun and profit since... 2005? Wow, I'm getting old.
https://www.youtube.com/channel/UC_HFmdvpe9U2G3OMNViKMEQ [www.youtube.com]
https://www.youtube.com/channel/UC_HFmdvpe9U2G3OMNViKMEQ [www.youtube.com]
- Simon van de Lagemaat2
- Member
- 116 posts
- Joined: April 2016
- Offline
- dpernuit
- Staff
- 553 posts
- Joined: Sept. 2016
- Offline
Hi,
4.19 was causing issues with our build machines so it had to be taken off 16.5. I'll fix this ASAP next week when I'm back from GDC.
Meanwhile, the 4.19 plugin is available on GitHub. Not sure about that missing module error, it should build and run with no issues.
I'll post an update here once the 4.19 plugin is back in the daily builds.
4.19 was causing issues with our build machines so it had to be taken off 16.5. I'll fix this ASAP next week when I'm back from GDC.
Meanwhile, the 4.19 plugin is available on GitHub. Not sure about that missing module error, it should build and run with no issues.
I'll post an update here once the 4.19 plugin is back in the daily builds.
- kimba23
- Member
- 10 posts
- Joined: Nov. 2013
- Offline
- dpernuit
- Staff
- 553 posts
- Joined: Sept. 2016
- Offline
- kimba23
- Member
- 10 posts
- Joined: Nov. 2013
- Offline
- dpernuit
- Staff
- 553 posts
- Joined: Sept. 2016
- Offline
- kimba23
- Member
- 10 posts
- Joined: Nov. 2013
- Offline
- dpernuit
- Staff
- 553 posts
- Joined: Sept. 2016
- Offline
Ok, just tested it on my side, and that asset doesn't crash for me.
It would have been surprising since it's coming from the Houdini Fundations…
Do you have any crash log for this?
How did you installed the 4.19 plugin? did you copy it manually from the Houdini/Engine folder to unreal Plugin/Runtime directory? Apparently, it seems that 16.5.424's installer has an issue and doesn't install the 4.19 plugin properly..
It would have been surprising since it's coming from the Houdini Fundations…
Do you have any crash log for this?
How did you installed the 4.19 plugin? did you copy it manually from the Houdini/Engine folder to unreal Plugin/Runtime directory? Apparently, it seems that 16.5.424's installer has an issue and doesn't install the 4.19 plugin properly..
- kimba23
- Member
- 10 posts
- Joined: Nov. 2013
- Offline
- kimba23
- Member
- 10 posts
- Joined: Nov. 2013
- Offline
- kimba23
- Member
- 10 posts
- Joined: Nov. 2013
- Offline
Ok did another test, moved the plugin folder and erased binaries and put the folder on a 4.19 plugins folder project. The project is a c++ project, regenerated project files compiled it on VS 2015 without failures… The plugin shows up on the project settings as active… so I am not sure what else to… how do i get you crash report? It crashes as soon as it imports
- dpernuit
- Staff
- 553 posts
- Joined: Sept. 2016
- Offline
- kimba23
- Member
- 10 posts
- Joined: Nov. 2013
- Offline
- dpernuit
- Staff
- 553 posts
- Joined: Sept. 2016
- Offline
- kimba23
- Member
- 10 posts
- Joined: Nov. 2013
- Offline
-
- Quick Links