Align box to world, then move back to original position

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I don't know how to put that better in the subject but here is kinda what i want:
  1. take a box in space, any position and any orientation
  2. Orient the box to world, using the longest edge as x, shorter edge as y and shortest edge as z
  3. center this at the origin

I pretty much have this going using align vops but not sure thats the way to go so any suggestions here are welcome
Then the part I really get stuck at:

I want to take a completely different object created at the origin and move that to the original position AND orientation of the box.
but how?
Edited by sjowol - May 28, 2018 01:57:52
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