Hi,
I'm currently working through Rohan Dalvi's Rocket series. There is a section where we use a peak node to enlarge the body of the rocket. When he does it it seems to push the geometry out along its normal, however when I do it, the bottom edge curls in. Any clue why this might be?
Thanks!
Kaine
Peak node issues
2080 6 1- Kainev
- Member
- 5 posts
- Joined: Nov. 2015
- Offline
- Konstantin Magnus
- Member
- 675 posts
- Joined: Sept. 2013
- Offline
Probably because the normals down there point inwards. Activate normals in your viewport to make sure.
And make posting HIP files a habit, so we dont have to guess.
And make posting HIP files a habit, so we dont have to guess.
https://procegen.konstantinmagnus.de/ [procegen.konstantinmagnus.de]
- Kainev
- Member
- 5 posts
- Joined: Nov. 2015
- Offline
- BabaJ
- Member
- 2111 posts
- Joined: Sept. 2015
- Offline
- Kainev
- Member
- 5 posts
- Joined: Nov. 2015
- Offline
- Konstantin Magnus
- Member
- 675 posts
- Joined: Sept. 2013
- Offline
You are not using polygons on this, are you?
https://procegen.konstantinmagnus.de/ [procegen.konstantinmagnus.de]
- BabaJ
- Member
- 2111 posts
- Joined: Sept. 2015
- Offline
-
- Quick Links