Hello guys.
I want to have some RBDs floating on flip simulation.
After awhile for searching, many topics suggest to use Gas Feedback DOP in order to calculate force for floating RBDs on flip sim.
So I used that but the result was not good!
I played with Feedback Scale and mass or density of RBDs with no luck!
In some cases, RBDs have crazy movement in flip or in some other cases they explode after falling into flip!
Seems I need more robust algorithm to calculate force for floating RBDs.
Any tips, tricks, HIP files will be greatly appreciated.
Buoyant Force and Floating RBDs on FLIP Simulation
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