The technology behing HDA's is amazing.
The dev team behind Houdini is Amazing.
How come the orbolt asset store is not? (compared to many other asset stores in other apps)
I think this is one area where the greatest gains can be had.
Most useful HDA's that I find are from the internet in general (several forums, personal websites, vimeo descriptions,etc)
Can we help (or dare I say, inspire) SideFX with some examples on what constitutes a great 3D asset store?
or can we provide a list of improvement ideas in general?
This feels to me like such a missed opportunity for Houdini and it's entire community.
What is needed to ‘pimp’ the Orbolt store to it's maximum potential?
Netihno da Costa