Hi guys,
How is it possible to render an Environment Map (as background image) from an Environment Light with the openGL ROP ?
For some reasons, I'm not able to get the background image visible in my render. I only get the lighting on my object, but not the background image. The background remains black.
In the Environment Light :
- Enable Light in Viewport is ON
- Render Light Geometry is ON
In the camera :
- Enable Background is ON
Exporting as .exr and .jpg and no difference
Thanks in advance for any help.
Can't render the background image from an Environment Light with openGL
3030 2 1- sliverfx
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- BradASchreiber
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- BradASchreiber
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