Please make my curve stiff *cries in vellum* (with video)
6120
7
1
Nov. 11, 2018 10:39 a.m.
Hi All,
see my whiskers video.
VIDEO
You cannot make curves with a lot of samples stiff (or at least i don't know how to). But as soon as you have less points it starts to react the way you expect. This workaround is not ideal for characters with hair that needs the resolution.
Let me know what you guys think could be the solution here
also in a side note, 1 billion stiffness on default and 0.1 bend stiffness on default is very confusing to a core user who has no grains experience. here is my scene H17
Thank you!
G
Attachments:
whiskers_test_01.hip (452.9 KB)
Director at polycat studio
tamte
Member
8785 posts
Joined: July 2007
Offline
Nov. 11, 2018 3:02 p.m.
higher resolution needs higher amount of constraint iterations in order to converge so either increase your constraint iterations or substeps also decrease the mass as mass is per point and more points make whiskers heavier
Tomas Slancik FX Supervisor Method Studios, NY
Nov. 12, 2018 2:38 a.m.
tamte higher resolution needs higher amount of constraint iterations in order to converge so either increase your constraint iterations or substeps also decrease the mass as mass is per point and more points make whiskers heavierThank you for the information
. You have made my curves stiff with the constraint iterations tip
Edited by Goddy McRoodt - Nov. 12, 2018 03:00:14
Director at polycat studio
Heileif
Member
180 posts
Joined: Jan. 2015
Offline
March 30, 2020 12:18 p.m.
Link to song please :p
March 30, 2020 2:22 p.m.
Heileif Link to song please :pNo problem
!
Vulta - engraved on metal
https://youtu.be/7FHPJ95xYCs [youtu.be]
Director at polycat studio
vusta
Member
555 posts
Joined: Feb. 2017
Offline
Heileif
Member
180 posts
Joined: Jan. 2015
Offline