I am using Houdini's HDA in UE4. and, parameter change doesn't cook until the mouse button is released. is there any way to fix this. in UE4 I didn't find any setting that can help may be in Houdini some setting I can tweak to get what I want.
I just found one link related to my problem but it didn't help much.
https://www.sidefx.com/forum/topic/54421/?page=1#post-246264 [www.sidefx.com]
parameter change doesn't cook until the mouse button is released. any solution??
2664 2 1- IbtesamSadiq
- Member
- 4 posts
- Joined: Jan. 2017
- Offline
- dpernuit
- Staff
- 550 posts
- Joined: Sept. 2016
- Offline
Hi,
I think you're referring to the parameters sliders… if so, then that's expected.
Cooking/creating meshes while dragging the slider would result in slowdowns while unreal generates the meshes, and would make using the sliders very difficult.
We changed that on purpose so that cooks only happens when the slider is released.
I think you're referring to the parameters sliders… if so, then that's expected.
Cooking/creating meshes while dragging the slider would result in slowdowns while unreal generates the meshes, and would make using the sliders very difficult.
We changed that on purpose so that cooks only happens when the slider is released.
- IbtesamSadiq
- Member
- 4 posts
- Joined: Jan. 2017
- Offline
-
- Quick Links