how to chop lag base on an attribute per point?

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I am trying to lag a line, but I want to affect the points base on an a ramp attribute, this is what I have so far.

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lag_example.hip (115.3 KB)

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What improvement do you want on what you already have? This seems to do what you are describing.
Sean Lewkiw
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Machine FX - Cinesite MTL
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well if you see the original length of the curve than after the chop is way shorter like the initial geometry changed

I put an example mixing with a vopsop but I wonder how to do all in chops
Edited by pelos - Jan. 17, 2019 02:58:37

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lag_example.hip (227.5 KB)

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