camera unlinking from view in H17

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This has been driving me nuts, and it seems to be H17 specific: 1) view through camera, 2) dive into a geo node, 3) switch from “Show All Objects” to “Hide All Objects” or vice-versa. 4) Camera view becomes unlinked.

Is there a setting somewhere, or a workaround to change the view mode without unlinking the camera view? Or is this a bug? It seems like a minor thing, but when you're working with a background plate or an animated camera, it's maddening.
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H17.0.508 here, just tried it, cam still locked to view (if that is what you mean by “linked”)
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Thanks for the reply. Yes - what I meant was that the view is still locked to the camera (camera name listed in the little drop-down bubble, background image shows in the viewport). *Not* that the camera is locked to the view (lock icon is lit).

We're on 17.0.459. I'll see if I can get them to download the latest production build.
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if the lock icon is not activated the camera gets removed from the drop-down everytime i go into a geo node or out of it (not even have to change visibility) but the perspective doesnt change. so that still happens in .508
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My officemate just tried 17.0.515, and he's still seeing the “unlinking camera” issue. We're on CentOS 7.6.1810, if that's relevant.

I guess I'll submit it as a bug.

Sort of relatedly: I could have sworn that H17 fixed the “can't see SOPs when inside a DOP net” thing, but trying it just now, I guess not. Bummer.
Edited by meeotch - March 12, 2019 19:58:03
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Same annoying problem here. I'm on Houdini 17.5.173.
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Yes, please submit the bug report, I can confirm this behaviour and it's annoying.
Sean Lewkiw
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Machine FX - Cinesite MTL
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For anyone following / finding this thread: SESI claims that the bug is fixed in build 548.
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