Hi,
I am using GOL extended fluid and rendering in RenderMan but when I attach a displacement map I get a weird boxy look, is there some specific way to plug in the displacement map in RenderMan? I saw H16 Masterclass and the host says at one point that he rendered the scene in RenderMan but doesn't upload that scene file for reference.
I have attached a screengrab of the render.
Vish
Infinite ocean displacement issues
1598 0 0- vish_tvdi
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