HDA vs Foliage Tool

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Is there is a way to send instanced meshes to foliage tool? Normal instancing is fine but foliage tool is better for some usages.
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If you're using a recent version of the plugin, and your hda is generating instances, you should have a “bake to foliage” option on the details panel.
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Wiii! Gamechanger Ill try in the morning. I suppose I got latest version.
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I did upgrade to latest version and it worked… but. As I bake it to foliage it spawn foliage instanced mesh that that is changeable. ( for example cull distances). But is also spawns copy of all foliage that is unchangeable. And U can only delete both instances or this changeable copy. When U delete this unchangeable it delete all foliage ( both copies)

So:
Place HDA on level
Bake to Foliage
delete hda
Change Culling distance on baked foliage
Chaos

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Hi,

Thanks for reporting this, the second “ghost” foliage instances have been fixed in the latest daily build.
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