Hello-
I'm wondering if there is a node which can help create radially symmetrical geometry. A biological example might be a starfish, a mechanical example might be a gear.
One way this might work, in the case of a mechanical gear, would be that the artist would create a two-dimensional form with the help of this radial-symmetry node, and then extrude to form the three-dimensional gear. The node would be kind of like a mirror node, except instead of having a single plane for reflection, it would be radial zones which would be repeated.
-Scott
Creating radially symmetrical geometry
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- scottval
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- Konstantin Magnus
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The ‘copy and transform’-node performs rotations, as well. Just enter 360 / ch(“ncy”) in the rotation parameter (see attachment).
Simply deforming a tube is a good alternative, though. It keeps you from fusing stitched geometry and is more robust:
https://forums.odforce.net/topic/41746-multiply-vectors-to-a-plane-trigonometry-questions/?tab=comments#comment-199682 [forums.odforce.net]
Simply deforming a tube is a good alternative, though. It keeps you from fusing stitched geometry and is more robust:
https://forums.odforce.net/topic/41746-multiply-vectors-to-a-plane-trigonometry-questions/?tab=comments#comment-199682 [forums.odforce.net]
Edited by Konstantin Magnus - April 11, 2019 02:10:07
https://procegen.konstantinmagnus.de/ [procegen.konstantinmagnus.de]
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- scottval
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