Hello!
Can you give me an advice how to simulate hair? I set up hair, clump etc. But when I'm trying to simulate it, it falls down like a pasta.
What do I need to preserve shape? Some kind of toughness? If you know some kind of articles, tutorials or anything about this topic I would be pretty appreciated
On screens groom sample and sim result.
Thank you!
Simulating hair with vellum solver
4280 3 0- Vladimir Delfov
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- mestela
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Set lots of stiffness on the hair constraint, I found 1,000,000 started to work well.
Quick example: http://www.tokeru.com/cgwiki/index.php?title=HoudiniDops#Vellum_hair_headbang [www.tokeru.com]
Quick example: http://www.tokeru.com/cgwiki/index.php?title=HoudiniDops#Vellum_hair_headbang [www.tokeru.com]
- Midasssilver
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- Vladimir Delfov
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