Vellum solver takes only the first particle and ignore the others, how to fix it?
2000 6 0- iam83
- Member
- 15 posts
- Joined: Sept. 2015
- Offline
Hello everyone!
I'm trying to make a setup with spheres born in another sphere using vellum.
So basically speaking, I have a Pop network shooting particles, then I feed it into a Copy to Points node and then to Vellum Configure. It works but the problem is that it takes only the first particle and ignore the others. I guess I need to update something inside vellum but can't figure out what's exactly. Can anyone take a look at the attached scene?
Thank you a lot in advance.
I'm trying to make a setup with spheres born in another sphere using vellum.
So basically speaking, I have a Pop network shooting particles, then I feed it into a Copy to Points node and then to Vellum Configure. It works but the problem is that it takes only the first particle and ignore the others. I guess I need to update something inside vellum but can't figure out what's exactly. Can anyone take a look at the attached scene?
Thank you a lot in advance.
Edited by iam83 - Aug. 24, 2019 04:43:05
- N-G
- Member
- 209 posts
- Joined: March 2018
- Offline
- iam83
- Member
- 15 posts
- Joined: Sept. 2015
- Offline
- N-G
- Member
- 209 posts
- Joined: March 2018
- Offline
- iam83
- Member
- 15 posts
- Joined: Sept. 2015
- Offline
- N-G
- Member
- 209 posts
- Joined: March 2018
- Offline
- iam83
- Member
- 15 posts
- Joined: Sept. 2015
- Offline
-
- Quick Links